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Tomb Raider Legend Video Games
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 Rating: 5 out of 5 stars - Gorgeous game
I've played almost every Tomb Raider since the first one released a decade ago. That first one was brilliant, but the sequels only reached varying degrees of "good" and "OK." This Tomb Raider, however, reminds me why I fell in love with the game in the first place.

First, the entire game -- and not just Lara -- is beautiful on the X360. The level of detail in the locations is astounding. Second, Lara has a decent selection of gadgets and guns to play with. Everytime someone drops a weapon, she can swap out for it. Unfortunately, she can only carry two kinds of weapons at a time, one of which is always her pistols with the unlimited ammo.

Beyond the graphics and gadgets, though, is the game itself. They finally went back to the heart of Tomb Raider -- the tombs! Instead of blasting bad guys through Venice or dodging mummies in Egypt, this Tomb Raider lets you explore tombs and solve puzzles just like the original. There are plenty of bad guys, sure, but they don't get in the way of just wandering around empty tombs trying to figure out the proper series of switches or levers to activate the centuries-old mechanism protecting the god's idol. This is finally the sequel that should have been made years ago -- just good, fun tomb raiding.



Rating: 4 out of 5 stars - Laras back, but is it a good thing?
In this edition of Tomb Raider, Lara Croft finds herself traveling & exploring one exotic place to the next in order to piece together her past - and more specifically - what happened to her mother with the help of her two pals Zip & Allister.

Its your basic Tomb Raider game with a lot of jumping, flipping, swinging from ropes, sliding down ramps/hills, grappeling onto objectsand shooting things. You get a few weapons like a shotgun, SMG, assault rifle, grenades & grenade launcher, and the infamous dual handguns with the bottomless clip. Also, there are a bunch of "rewards" hidden throughout the levels and if a lot are collected you unlock new outfits and areas in Lara's Mansion. Oh, thats the other thing - you can run around Lara's Mansion.

Whats good though is that this game places you back into ruins and tombs instead of trying to make Lara some special agent (Angel of Darkness anyone?). So you'll find yourself in areas such as Ghana, Bolivia, Nepal, Lara's homeland of England, and many other areas. Each level looks absolutley beautiful - especially the jungle looking stages. The water effects are magnificent, and the lighting is beautiful. The character models are alright, nothing spectacular with the exception of our main heroine herself.

The music was superb. I can't really explain it.. it was just really good. Each stage has it's own song which fits beautifully with the level's culture and design..sso for instance in Nepal - a really empty & voide of life snow stage - it has gegorian chants which help intensify both the beauty AND the lonlieness of the level. You just have to hear it for yourself. The voice acting was GREAT and there are some really interesting and funny conversations between the characters at points.

So whats Tomb Raider: Legends' downfall? Well for starters its extremley repetitive - you'll be doing pretty much the same thing in every stage. Secondly, its a pretty easy game. Thirdly, its very short; its only 7 missions long come on!, and lastly the gunfights are kind of lackluste r. The guns don't sound powerful, nor are they - I literally had to empty a clip with my assault rifle into a Jaguar before it keeled over - and they ae terribly inaccurate. Thankfully the targetting system is pretty right on.

The ending to this game was interesting to say the least. You wind up at the stone dias after beating Amanda in her beast form. From there you place the ancient sword into the stone, the dias starts up, and you see your mother in a parallel universe doing the exact same thing you are. Amanda awakes and begins screaming to your mother for her to pull the sword out so the dias explodes while Lara tries to silence Amanda. Anyway, the mom pulls the sword out, the dias explodes, and Lara loses a chance to re-unite with her long lost mom.. so in a rage she threatens to kill Amanda at gunpoint. Amanda reveals that Lara's mom is in Avalon, Lara is so heated she begins shooting basically right next to Amanda to freak her out.. then she pistol whips her so hard she KOed Amanda. Then Lara says a great line, "every breath you take from now on is a gift from me.", and proceeds to make arrangements to see if she too can get to Avalon.

To finish it up, Legend is a decent platforming game but really not worth the $50 price tag it carries. It's definitley worth playing, even with it's flaws. I suggest you rent it first.



Rating: 3 out of 5 stars - Good and very fun, but why can't Tomb Raider rock like I know it could?
I am a huge Tomb Raider fan. I was hooked by the first game, and enjoyed the next few titles. However, with every game on PS and then PS2 this series has been going down the tubes to the ultimate bottom in "The Angel of Darkness." This game (I got the Xbox 360 version) is definitely a step in the right direction. It reminds me of the fun I had with the first game. I solved the game quite easily on the hardest setting, "Tomb Raider," and I didn't find any complicated puzzles that took me a while to decipher. That was disappointing. I loved some of the first games creative puzzles, and I don't think they were quite improved upon with any of the sequels including the newest title. I enjoyed this game, and I hope that Crystal Dynamics does do a remake of the original for the 10th anniversary of the game. I also hope that this series will get back to the days of the first game where I played it over and over and over, because I loved it so much. I can dream...I just don't think it's going to happen...



Rating: 3 out of 5 stars - Not bad, but not great either.
The short and sweet of it: Great graphics, very nice looking, but too short. The mini games are silly, the motorcycle also silly. What could have been an awesome game feels under developed and misguided. If you are more than a casual gamer, rent this one, you'll beat it in several hours. I really wanted to like this one, what a shame...



Rating: 4 out of 5 stars - LOOKING FOR HER MOTHER
Lara Croft the pistol wielding somersault shooting fanboy fantasy is back for a new adventure in Lara Croft: Tomb Raider Legend for the XBOX 360 and the result is an enjoyable but at times frustrating game. Lara Croft opens in the jungles of South America at the ruins of an ancient civilization, but the relic Lara is after has another taker, James Rutland, a rich spoiled brat who's used to getting whatever he wants. Lara will find out that the piece connects into a larger picture that involves the long ago disappearance of her mother through a strange Stargate looking portal. Lara will have to travel around the world through many different environments trying to put the puzzle together of what really happened to her mother.

I guess I'll address the positives about the game first, and there are a lot. First, the environments are breathtaking, especially the first level, where you encounter steep cliffs, and real-life beautiful flowing waterfalls. Even when you use the binoculars to zero in on faraway horizons, the picture is crystal clear. No corners were cut in terms of the graphics. You can see around yourself in a 360 degree angle which really makes you feel as if you're really there. Jaw-dropping to say the least. In terms of Lara, her model is juse as sexy as always and the ragdoll effects when she gets hurt are great, and she always moves in a sleek and elegant manner. I don't know, but she seems motion captured. Another thing that reminds me of the old games is the sense of exploration you get from the game, as if you ARE the only one exploring the ruins in the game and are the first human to walk there in centuries. I also liked the fact that the game is not that difficult. It's more for a casual gamer than for someone that ones to memorize every move for hours before they can advance to the next level. I thought the storytelling in the game was a notch above previous incarnations and the fact that she's looking for information about her lost mother really makes it personal.

Now, for what I didn't like about Legend. There are scenes in the game where the game takes a bit to load up because of the Dragon's Lair type mini-games where you have to get through a sequence that requires pushing certain buttons. The problem is that the first couple of times, you die and then you have to wait for the long loading time over and over again. These semi-passive sequences, while exciting to watch, are not that exciting to play. Another aspect of the game that got on my nerves were the "boss" battles. Boss battles just seem out of place in a game like this that works more on atmosphere and feel and should be reserved for Mario Brothers. Especially when you cannot concentrate on fighting your enemy. As the boss is basically slaughtering you, Lara has to be flipping a switch or shooting a jewel or pulling a lever to keep the boss from continually healing themselves. Instead of making it essential to the story, these distractions come off more as a gimmick to make killing the boss more difficult. Which brings up the sorry targeting system of your firearms, which makes it very hard to divide your attention, especially when you have multiple enemies. Any time you have more than one target, it's very hard to select the one you want on the fly. Lara also drives a motorcycle in parts of the game which was enjoyable in some of the earlier Tomb Raiders but here it makes you feel like you're playing an old Atari game. It just doesn't FEEL like you're riding a motorcycle as you pick off the bad guys. And if you try to avoid the villains, then the motorcycle levels just repeat in an infinite loop until you kill them off.

Tomb Raider Legend has a lot going for it. I know that some fans believe that Tomb Raider before this was on its last legs, but I beg to differ. To me, all of the Tomb Raider games were pretty much the same and didn't suffer from a serious decline in terms of quality: Except for Last Revelation which required a lot of backtracking. So to me, the only difference here in Legend is the improvement in graphics. Most of the positives and negatives of the old games are still here, including a camera that even with improved control is still a little limited. It just looks better. So don't buy this game thinking you'll see a Tomb Raider you've never seen. Why does a game have to continue to "improve" anyway and what does improve really mean? If it's only as good as the last game, which was great, why change things? As far as length, Yes, if you sit for hours a day for several days, it won't take you long to finish Legend, but I'm more casual and just played a little each day and it took me about a month. The game is meant to run on HDTV 480p/720p. There were some small framerate problems running it on 1080i, but hardly noticeable except in the beginning level where you had the highest graphic content.


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